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Nimble allows the user to fly up, over, and through multiple cloud layers with full density and vision occlusion, all in realtime.
Nimble supports a range of cloud supertypes, including cumulus, stratus, and cirrus, with micro-scale and altitude adjustments for alto- and nimbus variations. Wind control, density control, pattern attributes and coverage are all interactively modifiable by the user.
Nimble can be integrated with WindLight, the advanced atmospheric lighting system. Combined, the system can produce environments of unparalleled photorealism. Fully interactive lighting, shadowing, and coloration control are possible, with the same level of fine-grain detail as WindLight Technology.
As with all of WMI's technologies, Nimble was built from the ground up for speed. Extremely fast realtime performance both around and through cloud cover is always maintained.
Nimble will be available in 2007 in developer seat and per-channel forms, in an easy to use and easy to integrate API. For more information or to be contacted when Nimble is ready for release, please contact us.